first published week of: 12/12/2016
The term "wearable technology" can refer to a wide variety of gadgets you strap on your body, from smartwatches and fitness trackers to headworn virtual reality systems. We spent plenty of time with all of the above in 2016: These are our picks for the best wearables money can buy.
Google's smartphone-based virtual reality can do big things down the road, after compatibility widens and developers make more content for it. Right now it has a small handful of games and works with an even smaller handful of phones.
Its sleek, fabric construction does, however, mark a step forward for mobile VR design. And its remote-pointer, while a far cry from the motion controls on the Oculus Rift and HTC Vive (read on), is akin to using a Wii remote in VR. continued…